Posts Tagged ‘Action games’

Playing Games?

September 25, 2012 Leave a comment

Yes, I have been playing games. I know it’s been a while for any type of update here on Player 2 but I’m back to do a little chit chatting about what I’ve been playing and some of my impressions on them. In my last post I’ve said I was really excited about Darksiders 2. How did that turn out? What else have I been playing? Also, I’ll give some WiiU thoughts from a person who doesn’t like Nintendo really at all. Keep reading for one of my first updates in weeks.
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Call of Duty Black Ops 2 First Multiplayer Trailer Revealed

The first game play trailer from Black Ops 2’s multiplayer is finally upon us. I don’t know why but these videos always pump me up. What can I say, I just love me some Call of Duty online action. Opening thoughts on the video are this; I can easily see myself rage throwing my controller over some of those kill streaks, but I’m excited to use them. Enjoy the madness below and let us know what you think. I personally can’t wait to get my hands on this.

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Summer Gaming – A Kingdom of Boredom

The Walking Dead: Episode 2 – To chop or not to chop?

Here I am deep into the summer with one major problem. There  has been nothing of enjoyment to play. Honestly, it’s the time of the year where I seem to have the most free time, yet no games are out. I played the next chapter in The Walking Dead but beyond that its slim pickings. So, what I’ve been trying to do is play games which have been on awesome summer deals that I skipped over during the busier times. I’m going to talk about them, and mostly how I’m happy I didn’t pay full price because I simply cannot get into anything. It’s becoming frustrating, but I’ll give some impressions on things anyway.
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Spec Ops: The Line Review

Spec Ops: The Line is a squad based third person shooter. Sounds familiar, doesn’t it? How this game is different though is that it promises a much deeper story than your typical military shooter. Hard moral choices and the darker parts of warfare are what is supposed to set this game apart from the crop. How does this ambitious route on your typical military third person shooter play out? Spec Ops: The Line delivers on the promise of story, and provided an enjoyable gameplay experience with a new environment as well.
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Max Payne 3 Review

Finally, a new Max Payne game is upon us. Sporting a new developer in Rockstar, taking over for Remedy, Max Payne comes into this current generation with great promise. I mean, Rockstar has made some of the greatest games I’ve played this generation. They had publishing duties on the first two games and now are fully in charge. Max Payne 3 definitely feels like a Rockstar game, with gritty and depressing themes all over it, but does it have what it takes to please old Max Payne fans while adhering to a new generation of gamer? Does this new dark direction for Max pay off?

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Uncharted: Golden Abyss Review

Uncharted: Golden Abyss is arguably the showpiece for the newly released PS Vita. It promises to feature a PS3-like experience in the palm of your hand. Does it live up to the hype, though? While the PS Vita version of Uncharted looks and sounds the part, some tacked-on features hold it back from truly being masterful.

First, let’s just get the graphics out of the way. Simple enough, they nailed them. While yes, Uncharted 3 may look better, for a handheld game, Uncharted: Golden Abyss is mind-blowing. Everything from character models, lighting, the scenery, and texture work looks top notch here. This could easily be confused with most PS3 titles out there. It’s simply amazing that I was holding a game this good-looking in the palms of my hands.

So yes, the graphics meet and even exceed expectations, but what about the gameplay? Doing normal Uncharted things like shooting and climbing feel absolutely fine with the Vita. The dual analog sticks make you feel right at home with the combat, and climbing is just as it is in the rest of the series. A nice touch for climbing is the ability to drag your finger across a path you want Drake to travel using the touchscreen. It’s a nice feature to speed up those longer climbing segments. Speaking of the touchscreen, this is where Golden Abyss gets a little out of control. It seems the developers went out of their way to make sure you’re using the touchscreen, and the back touch pad, of the Vita far too often.

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Milking a Series

Jordan couldn’t have picked a better time to write his article about his issues with finishing games and blaming sequels as part of the problem. Recently, as Jordan was working on his article, I was thinking about sequels and what bothered me about them and what I enjoyed about them. When I saw Jordan’s article, I figured it was fated for me to share what was on my mind. There are some games out there that I completely agree are draining a series by releasing so many sequels, and a perfect example is Assassin’s Creed.

The best part of Assassin’s Creed is the story. Not Desmond’s story exactly; I couldn’t find the time to care about his side of things, but exploring during the Crusades time period as well as the Renaissance was fascinating. I loved exploring historic monuments, characters, and reading about them. The first Assassin’s Creed was a brutal experience; it was very slow-paced, with not a lot of action going on. The story, however, was very interesting, good enough to want to actually endure the drowsy gameplay. Assassin’s Creed 2 was a different experience. It continued the great story and the experience of discovering the unknown, but the gameplay received a much-needed improvement, which quickened the pace of the overall game (an improvement that made me experience what it feels like to get my first Platinum Trophy, which I had to share because I only have about 2 or 3 of them).

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