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Posts Tagged ‘2012’

Playing Games?

September 25, 2012 Leave a comment

Yes, I have been playing games. I know it’s been a while for any type of update here on Player 2 but I’m back to do a little chit chatting about what I’ve been playing and some of my impressions on them. In my last post I’ve said I was really excited about Darksiders 2. How did that turn out? What else have I been playing? Also, I’ll give some WiiU thoughts from a person who doesn’t like Nintendo really at all. Keep reading for one of my first updates in weeks.
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Call of Duty Black Ops 2 First Multiplayer Trailer Revealed

The first game play trailer from Black Ops 2’s multiplayer is finally upon us. I don’t know why but these videos always pump me up. What can I say, I just love me some Call of Duty online action. Opening thoughts on the video are this; I can easily see myself rage throwing my controller over some of those kill streaks, but I’m excited to use them. Enjoy the madness below and let us know what you think. I personally can’t wait to get my hands on this.

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Summer Gaming – A Kingdom of Boredom

The Walking Dead: Episode 2 – To chop or not to chop?

Here I am deep into the summer with one major problem. There  has been nothing of enjoyment to play. Honestly, it’s the time of the year where I seem to have the most free time, yet no games are out. I played the next chapter in The Walking Dead but beyond that its slim pickings. So, what I’ve been trying to do is play games which have been on awesome summer deals that I skipped over during the busier times. I’m going to talk about them, and mostly how I’m happy I didn’t pay full price because I simply cannot get into anything. It’s becoming frustrating, but I’ll give some impressions on things anyway.
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Spec Ops: The Line Review

Spec Ops: The Line is a squad based third person shooter. Sounds familiar, doesn’t it? How this game is different though is that it promises a much deeper story than your typical military shooter. Hard moral choices and the darker parts of warfare are what is supposed to set this game apart from the crop. How does this ambitious route on your typical military third person shooter play out? Spec Ops: The Line delivers on the promise of story, and provided an enjoyable gameplay experience with a new environment as well.
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Max Payne 3 Review

Finally, a new Max Payne game is upon us. Sporting a new developer in Rockstar, taking over for Remedy, Max Payne comes into this current generation with great promise. I mean, Rockstar has made some of the greatest games I’ve played this generation. They had publishing duties on the first two games and now are fully in charge. Max Payne 3 definitely feels like a Rockstar game, with gritty and depressing themes all over it, but does it have what it takes to please old Max Payne fans while adhering to a new generation of gamer? Does this new dark direction for Max pay off?

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Tom Clancy’s Ghost Recon Future Soldier Review

June 18, 2012 1 comment

Tom Clancy’s Ghost Recon Future Soldier is a third person tactical shooter from Ubisoft. It’s been almost six years now since a Ghost Recon game has been out. The original games on this generation of platforms provided great 3rd person gameplay with robust online offerings. Their graphics were spectacular at the time. They really showed what the Xbox 360 was made of both technically, and from an online perspective. So, how does the long awaited return play out?
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Track of the Week: “Eryth Sea” (Xenoblade Chronicles)

When it comes to music in video games, RPGs are usually up there with the best of them. Be it memorable battle or boss music, the music from your favorite town or zone, or that from a certain section of the game that carried some weight with you, the music in RPGs tends to stick with you long after you stop playing the game. Xenoblade Chronicles is the current RPG I’ve been finding myself getting lost in, and it is definitely up there in terms of the amazing quality (and quantity) of music that I certainly will not be forgetting any time soon. Since writing an article about every piece of music that I enjoy from this game would take just about as much time as I have put into the game itself (currently clocked in at 120 hours…..shut up, it’s a long game), I think it would be best to pick the one piece that I found myself not only going back to the game to listen to, but also going on YouTube to hear.

To keep this spoiler-free, this song is from a zone that’s a good 20-30 hours into the game itself. The music hits a strange note with me. At different points in the song, it switches between a sort of haunted feel when the string sections are dominating the score, to a more calming feel when the piano is introduced and takes up the melody by itself. It’s a nice contrast that also fits well with the zone it is played in. It’s a very beautiful area, one that is also full of contrasting elements. Like its theme, the zone has both a calming and a haunting feel to it. Its calming features come from the fact that it is made up mostly of water, with a couple of islands washed with the simple colors of foliage and beaches. It is also haunting in the way the floating islands cover the eponymous sea. There is also a massive city in the distance that has a design unlike anything seen in the game to this point, giving it a very surreal feeling when you first lay eyes on it. The zone itself helps elevate the music due to how well they mesh together, making it become all the more memorable not only because of its stunning visuals, but also in the way it makes what might normally be good, simple background music into one of the better pieces of gaming music that I can say I have ever heard.