Archive for the ‘Track of the Week’ Category

Track of the Week: “Closed Shop” (Recettear)

Ever imagine what it would be like to play as the town’s shop keeper?…OK I’m sure you haven’t but work with me here. Recettear is basically just that, part running your shop and part dungeon crawler to get items to stock your store. You play as a young girl name Recette who is aided, and extorted by a fairy name Tear to “help” pay off a debt that was left behind when her father mysteriously disappeared.

There really is not much to this game. You gain control of a shop where you can sell every thing you find in dungeons or get from customers selling them to you. The dungeons are done by finding heroes throughout the town by going to a certain spot throughout the day, starting up conversations that lead them to giving you permission to use them in dungeons. The dungeons themselves are randomized and have different amounts of floors that end with a boss battle. There may not be much to this game, but it’s extremely addicting due to its humor and simple gameplay that’s easy to learn and not really that hard to master. The music selection will be heard every morning, right before you open your shop. Setting up the items on display to be sold and changing the interior to possibly attract different customers than normal. Even after you beat the story mode, you can just keep on going till your heart desires! Fancy a challenge? Well there is a survival mode as well to challenge yourself even further. This game can be bought on Steam for $19.99, but it usually is on sale for a majority of time. This game is definitely worth it for people looking for a unique gaming experience that is just simple fun from start to finish.


Track of the Week: “Resistance and Extermination” (Gravity Rush)

This became one of the hardest articles for me to write. As I selected a song from Gravity Rush, I couldn’t help but want to ditch this article and go back to playing the game. I can give you a few reasons why but I’ll save that for the review coming soon. As I started Gravity Rush, I was instantly surprised by the soundtrack. The overall feel of this game is light, and fun. Just when you think the game is about to be serious, you’ll find a silly conversation with a character around the corner, and that’s not a bad thing. The music certainly helps convey this adventure mixed with serious, light, and fun themes.

Resistance and Extermination is the theme played while engaged in combat. It combines the serious and fun feel of the game. While this music is playing, there is so much going on. Enemies are spawning, and civilians need to be protected. You can fight on the ground with your ground combos as well as float in the air and use gravity to deliver attacks. There are times where you are swarmed by enemies with your gravity bar is depleting, which leaves you fighting on the ground until it fills back up. The music delivers this feel of tension as you are fighting on the ground then in the next second or two, shifting into the gravity state to deliver an attack to a flying enemy which you might miss and try again, while a civilian is crouched over asking to be saved. All of this with Kat flying through the air, screaming, getting ready to land her Gravity Kick. This game does have a serious moment or two but overall never tends to get too serious. It’s filled with a light story, adventerous gameplay, and a world to explore, followed by a soundtrack that conveys the exact feeling you should be feeling given the scenerio. It was tough to decide on what piece I wanted to make my article about, but I believe this theme gives the listener a taste of what this game is about.

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Track of the Week: “Eryth Sea” (Xenoblade Chronicles)

When it comes to music in video games, RPGs are usually up there with the best of them. Be it memorable battle or boss music, the music from your favorite town or zone, or that from a certain section of the game that carried some weight with you, the music in RPGs tends to stick with you long after you stop playing the game. Xenoblade Chronicles is the current RPG I’ve been finding myself getting lost in, and it is definitely up there in terms of the amazing quality (and quantity) of music that I certainly will not be forgetting any time soon. Since writing an article about every piece of music that I enjoy from this game would take just about as much time as I have put into the game itself (currently clocked in at 120 hours…..shut up, it’s a long game), I think it would be best to pick the one piece that I found myself not only going back to the game to listen to, but also going on YouTube to hear.

To keep this spoiler-free, this song is from a zone that’s a good 20-30 hours into the game itself. The music hits a strange note with me. At different points in the song, it switches between a sort of haunted feel when the string sections are dominating the score, to a more calming feel when the piano is introduced and takes up the melody by itself. It’s a nice contrast that also fits well with the zone it is played in. It’s a very beautiful area, one that is also full of contrasting elements. Like its theme, the zone has both a calming and a haunting feel to it. Its calming features come from the fact that it is made up mostly of water, with a couple of islands washed with the simple colors of foliage and beaches. It is also haunting in the way the floating islands cover the eponymous sea. There is also a massive city in the distance that has a design unlike anything seen in the game to this point, giving it a very surreal feeling when you first lay eyes on it. The zone itself helps elevate the music due to how well they mesh together, making it become all the more memorable not only because of its stunning visuals, but also in the way it makes what might normally be good, simple background music into one of the better pieces of gaming music that I can say I have ever heard.